Frequently Asked Questions
Find answers to common questions about Oasis and how you can get involved.
What is Oasis Voxel Graphics?
Oasis is an advanced volumetric graphics framework built for high-performance rendering. It's optimized for Sparse Voxel Octrees (SVO), raymarching techniques, and state-of-the-art compression algorithms, making it ideal for large-scale 3D environments.
Who can contribute to Oasis?
Oasis welcomes contributions from anyone passionate about volumetric rendering, including developers, researchers, and graphics enthusiasts. Whether you're interested in Sparse Voxel Octrees (SVO), or performance optimizations, there's always room for innovation and improvement.
Is Oasis open-source?
Oasis is not open-source and will remain a proprietary framework. However, we plan to share example projects, tutorials, and other resources built with Oasis to help the community get the most out of the framework. Stay tuned for more updates and opportunities to explore Oasis-powered projects!
How can I support the project?
There are many ways you can support Oasis! Whether it's by sharing your ideas, contributing research, helping us enhance the documentation, or supporting us on Patreon, every effort helps! Your contributions will directly fund ongoing development and improvements to the framework. We truly appreciate any form of support from the community!
Where can I find documentation?
Full documentation for Oasis is available on our official website. Simply head to the 'Docs' section, where you'll find detailed guides on how to integrate Oasis into your projects, as well as tutorials to get you started.
Have More Questions?
Contact Refuge Studios for additional inquiries or join the community for discussions.